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Girl code : gaming, going viral, and getting it done

Gonzales, Andrea (author.). Houser, Sophie (author.).
Book
  • ISBN: 9780062472472
  • ISBN: 006247247X
  • Physical Description: 290 pages : illustrations ; 22 cm
    print
  • Edition: First paperback edition.
  • Publisher: New York, NY : Harper, a division of HarperCollinsPublishers, [2018]

Available copies

  • 1 of 1 copy available at George H. and Ella M. Rodgers Memorial Library.

Current holds

0 current holds with 1 total copy.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
George H. and Ella M. Rodgers Memorial Library Y 005.1 GONZALE 34510011059878 Teen Area - Non-fiction Available -

Content descriptions

Summary, etc.: The teenage phenoms behind the viral video game Tampon Run share the story of their experience at Girls Who Code and their rise to fame, plus a look at starts-ups, women in tech, and the power of coding. This book includes bonus content to help you get started coding.
Target Audience Note:
Ages 13-17.
Study Program Information Note:
Accelerated Reader AR UG 7.2 8 188343.
Patron Reviews:
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020 . ‡a9780062472472 ‡q(softcover)
020 . ‡a006247247X ‡q(softcover)
035 . ‡a(OCoLC)989963762
040 . ‡aBTCTA ‡beng ‡erda ‡cBTCTA ‡dYDX ‡dBDX ‡dCHILD ‡dIJ5 ‡dGP5 ‡dCGP ‡dVP@ ‡dOCLCF
050 4. ‡aQA76.6 ‡b.G643 2018
08204. ‡a005.1 ‡223
1001 . ‡aGonzales, Andrea ‡eauthor. ‡0(SNHEVERGREEN)27787
24510. ‡aGirl code : ‡bgaming, going viral, and getting it done / ‡cAndrea Gonzales and Sophie Houser.
250 . ‡aFirst paperback edition.
264 1. ‡aNew York, NY : ‡bHarper, a division of HarperCollinsPublishers, ‡c[2018]
264 4. ‡c©2017
300 . ‡a290 pages : ‡billustrations ; ‡c22 cm
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
520 . ‡aThe teenage phenoms behind the viral video game Tampon Run share the story of their experience at Girls Who Code and their rise to fame, plus a look at starts-ups, women in tech, and the power of coding. This book includes bonus content to help you get started coding.
5211 . ‡aAges 13-17.
5260 . ‡aAccelerated Reader AR ‡bUG ‡c7.2 ‡d8 ‡z188343.
6001 . ‡aGonzales, Andrea ‡0(SNHEVERGREEN)27787
6001 . ‡aHouser, Sophie ‡0(SNHEVERGREEN)27783
650 0. ‡aWomen computer programmers ‡vJuvenile literature.
650 0. ‡aVideo games ‡xDesign ‡vJuvenile literature.
650 0. ‡aComputer programming ‡vJuvenile literature.
650 0. ‡aPython (Computer program language) ‡vJuvenile literature.
650 1. ‡aWomen computer programmers ‡vBiography ‡vJuvenile literature.
650 1. ‡aWomen in technology ‡vJuvenile literature.
650 1. ‡aWomen computer programmers ‡vBiography.
650 . ‡aPython (Computer program language) ‡0(SNHEVERGREEN)9046
650 . ‡aComputer programming ‡0(SNHEVERGREEN)18878
650 . ‡aWomen in technology ‡0(SNHEVERGREEN)27775
7001 . ‡aHouser, Sophie ‡eauthor. ‡0(SNHEVERGREEN)27783
994 . ‡aC0 ‡bHSA
901 . ‡a99767 ‡bOCoLC ‡c99767 ‡tbiblio
Subject: Women in technology
Computer programming
Python (Computer program language)
Women computer programmers Biography
Women in technology Juvenile literature
Women computer programmers Biography Juvenile literature
Python (Computer program language) Juvenile literature
Computer programming Juvenile literature
Video games Design Juvenile literature
Women computer programmers Juvenile literature
Houser, Sophie
Gonzales, Andrea
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